Impact Tower

alpha 0.0.6

A physics-based roguelike where hurting something literally depends on how hard you hit it. 

Traverse through the levels of a tower filled with strange creatures and (try to) become the king of the Impact Tower


A/D or left mouse button to select abilities

Left mouse button to use ability.

Hover over abilities to see more information

Updated 28 days ago
StatusIn development
Rated 4.0 out of 5 stars
GenreSimulation, Strategy
Tags2D, Difficult, Dungeon Crawler, Physics, Pixel Art, Roguelike, Roguelite, Turn-based

Development log


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Very nice game. The only thing I would improve after playing it for a bit is the ability to sell speed.


I didn't play much, but I liked the idea. I got beat up by frogs and walls..

Eey thanks for playing! Please let me know any thoughts you had about the game (or things I could improve), I'd really appreciate it

I'd like to automatically replace an existing upgrades. For example speed. When I took it for the first time, I did not understand that it also needed to be selected. This can make the game more difficult, but it seems more convenient. (i use translator sorry) 


Its pretty good, I would say the abilities were confusing at first but its very engaging and challenging, also curious, if this is procedural map generated levels you did a good job as well, I would say leave more information about the game itself on the webpage like what abilities do and stuff like that. but besides that, well done!

Thanks you!