TLDR;

A love letter to roguelikes and rhythm games; Hurtz is a roguelike (lite?) with procedurally generated music that you wield as a weapon to vanquish foes.

Keep sound on for best experience

CONTROLS
VIKEYS (hjkl) or Arrow Keys for movement.

Press Q/q to inspect different items and creatures.

Press period (.) to cancel movement.

DETAILED BACKGROUND

 "wizard guy casting spells to a beat"

Hurtz's gameplay is pretty straightforward; you move a wizard character across various levels of a dungeon while he casts spells to music. You can increase the power of the spells through various enchantments you get after finishing each level. These enchantments come in many forms, ranging from increasing the power of your spells to changing notes themselves.


LINKS

GitHub


StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorYottaYocta
GenreRhythm
TagsSeven Day Roguelike Challenge, autobattler, Music, Procedural Generation, Roguelike, Roguelite

Development log

Comments

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I had a good time playing this!

Wow, this is a delight. Even before I figured out what I was doing it was a joy. The way the attacks work and how they’re represented by the generative music is brilliant. I just had some trouble keeping track of my queued movements; I wish I could see my projected path drawn in the room itself.

Yes! This would be a great idea to add. Thanks for letting me know.

SLAYYYYYY

:0

The game has been finished! I hope you enjoy.